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The return of Deadman Mode to Old School RuneScape
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Author:  Lolgaywh [ Sat Apr 25, 2020 2:33 pm ]
Post subject:  The return of Deadman Mode to Old School RuneScape

The Old School RuneScape team has revealed in its latest blog post the return of the https://www.lolga.com/old-school-runescape-gold community-favorite temporary game mode, Deadman Mode. The temporary game mode returns as a four-week-long tournament, with an unannounced charity prize pool.

With the ongoing OSRS Gold situation regarding the COVID-19 virus, many gaming companies are stepping up to keep players busy during these times of quarantine. Jagex, the company behind Old School RuneScape, is doing its part by hosting a https://www.lolga.com/runescape-gold new four-week-long Deadman Mode tournament starting May 1. Deadman Mode is a mode where players risk everything they carry on them and a portion of their items hidden away in the bank. To make up for this, all players have access to increased experience rates, ranging from five to 10 times the regular experience rates.

In addition to the increased RS Gold experience rates, certain areas of Geilinor, the Old School RuneScape universe, are unavailable in Deadman Mode. The monsters inside both the Revenant Caves and the Lava Dragon Isles do not have their regular loot tables on the Deadman Mode worlds. The other area unavailable to players is the RuneScape Gold endgame boss, Zulrah. In past editions of Deadman Mode, the “Venom” mechanic was too potent for the average player, as it can deal up to 20 damage every few seconds. The reason the mechanic was so unbalanced was the inability of players to clear the effect, as the cure for this venom was locked behind the endgame boss, Zulrah itself.

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