Mildcogs Forum http://mildcogs.com/forum/ | |
Amounts of players online has doubled since the epidemic http://mildcogs.com/forum/viewtopic.php?f=9&t=4077 |
Page 1 of 1 |
Author: | Megaomgchen [ Wed Aug 12, 2020 3:44 pm ] |
Post subject: | Amounts of players online has doubled since the epidemic |
Let us hope they can get Archaeology out until too many men and women start return to work/school. You do realize the virus also impacts the devs? Sure lots are working at home but the fractured development team will cause the program to be delayed.Obviously, the entire point of my article is me hoping that it does not get delayed too much.They have not announced a delay for archaeology. So I doubt it will be delayed. Not really doubled but I would say a 25% growth or so. Atm that the site says 150k players (understanding that its the playercount of OSRS and RS3 united, its still alot). OSRS has 116k and the site says 150k (checked while typing this comment), therefore 34k people on RS3, thats pretty nice.I wish more people would stick around RS3. It is not poor at all.Ironman RS3 is so much pleasure. You get to experience the game with no mtx. Obviously, I wind up quitting because it is basically a single-player match, even outside of ironman. I can easily walk from one side of the map to another rather than see a single player on most worlds. 90% of my time is still in Old School, but it is nice to return to RS3 on occasion. Genuine question. Why is it that people always say'Ironman is fun bc you get to experience the game without mtx' would you never encounter it without mtx by just,y'understand, not partaking in stated mtx? Or do you see it as the economy was tainted by mtx so that you dont wanna interact with this part of the sport? Because in the event that you understand your achievements were your own, nobody else does. Nobody else could see the heritage you built.One of the attractions of multiplayer games will be the way others respond to your avatar and how you respond to others. You can inform experienced individuals and non experienced. Why build something with challenging work when somebody else can cheat the system? This is basically the same as both monkeys in a cage completing the same task - 1 monkey receives a cucumber and another a grape. The grape is vastly the greater reward so the monkey using the cucumber gets frustrated. We're not any different. When we can observe others get the same / better rewards for easier / equal work we view how unjust it is. The major problem RS3 has is that if you are not addicted to the game to dedicate to the random grinds(drop log names, pets, trim, etc) the pace at which you finish the sport is too fast. It is like 30 days game time w/o DXP/BXP/TH to max, so with these OP promotions, 3-4x DXP weekends, MTX events that shit outside loot boxes, etc time drops by almost half. So people reach the"I am maxed now what?" Stage of the game quicker, and that's where most people get bored and stop until fresh content. But recently RS3 has been just getting new content like 3-5x a year. Like we're 1/4th performed with 2020 and only have War's Retreat and possibly Arch pending any additional flaws. |
Page 1 of 1 | All times are UTC + 8 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |